What is pre-aiming?
Published November 1, 2026
Pre-aiming means placing your crosshair where an enemy is likely to appear, before they appear. Instead of moving your aim onto a target, you wait for the target to move into your aim. That removes a whole step from the duel and leaves only one decision: when to fire.
Where to place your crosshair
- Height: head height, even while you are moving.
- Position: a little way out from the corner, where the head first becomes visible.
Common mistakes
- Firing early: reacting to a shoulder or an arm rather than the head.
- Firing late: waiting to confirm the overlap instead of timing it from the enemy's movement.
- Taking the bait: shooting at a shoulder fake.
Holding and peeking
When you hold an angle, the enemy comes to you. When you peek, you leave cover and the scene slides across your crosshair. Distant enemies slide less. Play both modes at the same difficulty and range to see a simple style result, based only on the difference between your best scores.
How to read your offset
A number like +12ms is the time between the head reaching the center of your crosshair and your shot. Plus means late; minus means early. Average offset uses absolute values. It is not a reaction-time test, and it includes your device's display and input lag, so fine comparisons across devices are not meaningful.
What this game does not do
You only tap or click, so this game does not train moving your aim with a mouse or stick, and it does not promise better results in any other game. It is a focused timing challenge.
Daily Challenge and challenge links
Everyone gets the same enemy pattern each day, switching at midnight Japan time. Your first run counts. From the result screen you can also copy a link that lets a friend play your exact settings and enemy pattern. Scores stay on your device and are never sent to a server.
Play today's challenge